We are a small, hobbyist indie dev group. Our name, Bit Phoenix Software, signifies our origin and what we do. All of our games are free and open-source on GitHub.
We mostly develop open-source games in Unreal Engine 4, but also develop smaller projects in SDL2 and MonoGame, as well as some useful tools and utilities.
Our team consists of
We originated as the development team of an old, unsuccessful operating system simulation game called ShiftOS. Originally developed by Australian YouTuber Philip Adams, ShiftOS had the player performing tasks in an experimental barebones operating system to earn points which can be used to buy new programs, features and OS upgrades.
Development started in 2013 and the team built up over the next 4 years until August 2017 when the project was abruptly killed off. As a team, we started work on Project: Plex (now known as The Peacenet) under the name "Watercolor Games," and changed our name to Bit Phoenix Software a little over a year later.
The new name, inspired by Greek mythology, and stylized as a C++ static function call, signifies both the programming language we primarily use and our history as a development team. Just as the phoenix rises up from the ashes of its predecessor to give new life, we rose up from the ashes of our predecessor, the ShiftOS development team, giving new life to both ourselves and The Peacenet.